Game Boy Advance Software Development Kit Samples

Edit on Github | Updated: 5th January 2023

Blib sample (/blib_sample)

This folder contains

File Name Extension Description
DacsTest .c, .o  
Data .c, .o  
EepromTest .c, .o  
FlashTest .c, .o  
Main .c, .h, .o  
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
MemDump .c, .o  
SramTest .c, .o  
blib_sample .bin, .elf, .map  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
dummy .c  
gasDepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
gdbrc N/A Configuration for the GNU debugger for debugging the game
history .txt  
isdwdcmd .dat  
isdwdsym .dat  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
Code Files

Data.c

  • u16 const[16][16] textPaletteData
  • u16 const[6144] mychar
0
2
791

dummy.c

  • void DummyFlash()
1
0
4

Mylib (/blib_sample/mylib)

This folder contains

File Name Extension Description
bg .h Include file for declaring
isdwdcmd .dat  
isdwdsym .dat  
libmyfunc .a Static Library archive of
myTypes .h Include file for declaring
mylib .h Include file for declaring
obj .h Include file for declaring
stdSub .h Include file for declaring
Code Files

bg.h

  • void InitBg()
  • void SetBgMode(u16)
  • u16 GetBgMode()
  • void SetBgxBuffer(u8,u16*,u32)
  • void SetBgxBuffRenewal(u8,bool)
  • buffer* GetBgxBuffer(u8)
  • u16* GetBgxBuffPointer(u8)
  • u32 GetBgxBuffSize(u8)
  • void ClearBgxBuffer(u8,u16)
  • void DmaBgxBuffer(u8)
  • void DmaAllBgxBuffer()
  • void TrmScreenDataToBgxBufferByFunc(u8,void(*)(u16*,u32))
  • void TrmScreenDataToBgxBuffer(u8,u16 const*,u32)
  • void ClearBgxScreenRect(u8,u16,u8,u8)
  • void SetFlameBuff(u8,u16*)
  • u16* GetFlameBuff(u8)
  • void SetScreenSize(u8,u16)
  • u16 GetScreenSize(u8)
  • void SetBgxScreenBaseBlock(u8,u16)
  • u16 GetBgxScreenBaseBlock(u8)
  • void SetBgxScreenBaseAdr(u8,u32)
  • u32 GetBgxScreenBaseAdr(u8)
  • void SetMosaicEnable(u8)
  • void SetBgxMosaicEnable(u8,u16)
  • u16 GetBgxMosaicEnable(u8)
  • void SetBgxColorMode(u8,u16)
  • u16 GetBgxColorMode(u8)
  • void SetBgxCharBaseBlock(u8,u16)
  • u16 GetBgxCharBaseBlock(u8)
  • void SetBgxCharBaseAdr(u8,u32)
  • u32 GetBgxCharBaseAdr(u8)
  • void SetBgxPriority(u8,u16)
  • u16 GetBgxPriority(u8)
  • void SetBgxAreaOver(u8,u16)
  • u16 GetBgxAreaOver(u8)
  • void SetBgxPosX(u8,u16)
  • u16 GetBgxPosX(u8)
  • void RelativeScrollBgxPosX(u8,u16)
  • void SetBgxPosY(u8,u16)
  • u16 GetBgxPosY(u8)
  • void RelativeScrollBgxPosY(u8,u16)
  • void SetRbgxHVflip(u8,bool,bool)
  • void CalcRbgxAffineValue(u8,s16,s16,u8)
  • void CalcRbgxReferenceStartPos(u8,pos_2d,pos_2d)
  • void RotateZoomRbgx(u8)
  • void RevBgxAffineValue(u8,u8)
  • void SetParagraph(bool,u8,u16)
  • u16 DrawAsciiCharOnBgx(u8,u16,u16,u8 const*,u8)
  • u16 DrawAsciiStringOnBgx(u8,u16,u16,u8 const*)
  • u16 DrawHexOnBgx(u8,u16,u16,void const*,u8)
  • u16 DrawHalfByteHexOnBgx(u8,u16,u16,void const*,u8)
  • u16 DrawUIntOnBgx(u8,u16,u16,void const*,u8,u8)
  • u16 DrawSIntOnBgx(u8,u16,u16,void const*,u8,u8)
53
0
127

myTypes.h

  • NULL 0x00000000
  • BG_PLTT_WHITE ( 8<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_ORANGE ( 9<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_RED (10<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_BLUE (11<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_YELLOW (12<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_GREEN (13<<BG_SC_PLTT_SHIFT)
  • BG_PLTT_PURPLE (14<<BG_SC_PLTT_SHIFT)
  • OBJ_PLTT_WHITE 8
  • OBJ_PLTT_ORANGE 9
  • OBJ_PLTT_RED 10
  • OBJ_PLTT_BLUE 11
  • OBJ_PLTT_YELLOW 12
  • OBJ_PLTT_GREEN 13
  • OBJ_PLTT_PURPLE 14
  • false 0
  • true 1
  • AGING_STATE_INITIAL 0
  • AGING_STATE_EXECUTE 1
  • AGING_STATE_COMPLETE 2
  • AGING_STATE_BREAK 3
  • AGING_STATE_ERROR 4
  • DEVICE_DACS 0
  • DEVICE_EEPROM 1
  • DEVICE_FLASH 2
  • DEVICE_SRAM 3
  • DEVICE_EMPTY 7
0
0
100

mylib.h

0
0
16

obj.h

  • OBJ_V_SIZE_64 0xc000
  • OBJ_V_SIZE_32 0x8000
  • OBJ_V_SIZE_16 0x4000
  • OBJ_V_SIZE_8 0x0000
  • OBJ_COLOR_256 0x2000
  • OBJ_COLOR_16 0x0000
  • OBJ_MOSAIC_ON 0x1000
  • OBJ_MOSAIC_OFF 0x0000
  • OBJ_MODE_WINDOW 0x0800
  • OBJ_MODE_BLEND 0x0400
  • OBJ_MODE_NORMAL 0x0000
  • OBJ_AFFINE_X2 0x0300
  • OBJ_AFFINE_X1 0x0100
  • OBJ_AFFINE_OFF 0x0000
  • OBJ_Y 0x00ff
  • OBJ_H_SIZE_64 0xc000
  • OBJ_H_SIZE_32 0x8000
  • OBJ_H_SIZE_16 0x4000
  • OBJ_H_SIZE_8 0x0000
  • OBJ_HV_FLIP 0x3000
  • OBJ_V_FLIP 0x2000
  • OBJ_H_FLIP 0x1000
  • OBJ_AFFINE_NO 0x3e00
  • OBJ_X 0x01ff
  • OBJ_PLTT_NO 0xf000
  • OBJ_PRIORITY_1 0x0000
  • OBJ_PRIORITY_2 0x0400
  • OBJ_PRIORITY_3 0x0800
  • OBJ_PRIORITY_4 0x0c00
  • OBJ_CHAR_NO 0x03ff
  • void SetOamBuffer(u16*,u32)
  • void DmaOamBuffer()
  • void SetOamBufferRenewal(bool)
  • void SetCursorStatus(csrDefine const*,u8)
  • void SetCursorChar(u16,u16)
  • void DeleteCursor()
  • u16 GetCurosrPosOnBg(u8)
  • void CheckCursorPos(u8*)
  • void CheckCursorPosRange(u8*,u8,u8)
  • void MoveAndAnimeCursor(u8)
10
0
114

stdSub.h

  • keyStatus key
  • void WaitHblank()
  • void WaitPressKey(u8,u16)
  • void SetKeyRapidEnable(bool)
  • void AddRapidKey(u16)
  • void SubRapidKey(u16)
  • void SetKeyRapid(u16,u8,u8,u8)
  • void ReadKeyPlus()
  • void ReadKey()
  • void ChangeTask(u8,void(*)(u8),void(*)())
  • void ExecuteTask()
  • void CalcAffineValue(s16,s16,u8,affine*)
  • u8 ClearWram(u32,u32,u16)
  • u8 ClearVram(u32,u32,u16)
  • u8 ClearOam(u32,u32,u32)
  • u8 ClearPalette(selObjBg,u16)
  • u8 TrmCharData(selObjBg,u16 const*,u32,u8)
  • u8 TrmPaletteData(selObjBg,u16 const*,u16,u16)
  • void SetInputHexData(inputHexDef const*)
  • u8 InputHexData(u16*)
  • u8 SelectStrings(u16*)
  • void DrawNowSelectString(u8,selStrDef const*)
  • u8 ToggleSwitch(u16*)
  • void DrawNowToggleSwitchChar(u8,toggleSwDef const*)
  • void DrawNowToggleSwitchString(u8,toggleSwDef const*)
  • u8 ClearNowAllSetting(u16*)
  • void InitSetFunc(u8,setFuncTable const*)
  • void DrawNowAllSetting(u16,setFuncTable const*)
27
1
131

Sound (/blib_sample/sound)

This folder contains

File Name Extension Description
SoundDat .o  
Soundfiles N/A  
brassc3 .o  
cutgtg3 .o  
m4aLib .h, .o  
mutetpc4 .o  
revcym .o  
sawg3 .o  
sinec3 .o  
synbsc2 .o  
wario .o  
Code Files

m4aLib.h

  • _M4A_LIB_VER 105
  • CGB1_P12 ((WaveData *)0)
  • CGB1_P25 ((WaveData *)1)
  • CGB1_P50 ((WaveData *)2)
  • CGB1_P75 ((WaveData *)3)
  • CGB2_P12 CGB1_P12
  • CGB2_P25 CGB1_P25
  • CGB2_P50 CGB1_P50
  • CGB2_P75 CGB1_P75
  • CGB4_C15 ((WaveData *)0)
  • CGB4_C07 ((WaveData *)1)
  • u8 const[] __sound_mode_i
  • sound_mode_i ((u32)__sound_mode_i)
  • u8 const[] __total_mplay_n
  • total_mplay_n ((u16)__total_mplay_n)
  • u8 const[] __total_song_n
  • total_song_n ((u16)__total_song_n)
  • SoundArea m4a_sound
  • MPlayTable const[] mplay_table
  • SongTable const[] song_table
  • u8[] m4a_memacc_area
  • void m4aSoundInit()
  • m4aSoundMode() SoundMode_rev01(P1)
  • void SoundMode_rev01(u32)
  • void m4aSoundMain()
  • m4aSoundVSync() SoundVSync_rev01()
  • void SoundVSync_rev01()
  • m4aSoundVSyncOff() SoundVSyncOff_rev01()
  • void SoundVSyncOff_rev01()
  • m4aSoundVSyncOn() SoundVSyncOn_rev01()
  • void SoundVSyncOn_rev01()
  • m4aMPlayStart() MPlayStart_rev01(P1,P2)
  • void MPlayStart_rev01(MusicPlayerArea*,SongHeader*)
  • void m4aSongNumStart(u16)
  • void m4aSongNumStartOrChange(u16)
  • void m4aSongNumStartOrContinue(u16)
  • void m4aMPlayImmInit(MusicPlayerArea*)
  • m4aMPlayStop() MPlayStop_rev01(P1)
  • void MPlayStop_rev01(MusicPlayerArea*)
  • void m4aSongNumStop(u16)
  • void m4aMPlayAllStop()
  • void m4aMPlayContinue(MusicPlayerArea*)
  • void m4aSongNumContinue(u16)
  • void m4aMPlayAllContinue()
  • void m4aMPlayFadeOut(MusicPlayerArea*,u16)
  • m4aMPlayTempoControl() MPlayTempoControl(P1,P2)
  • void MPlayTempoControl(MusicPlayerArea*,u16)
  • m4aMPlayVolumeControl() MPlayVolumeControl(P1,P2,P3)
  • void MPlayVolumeControl(MusicPlayerArea*,u16,u16)
  • m4aMPlayPitchControl() MPlayPitchControl(P1,P2,P3)
  • void MPlayPitchControl(MusicPlayerArea*,u16,s16)
  • m4aMPlayPampotControl() MPlayPanpotControl(P1,P2,P3)
  • m4aMPlayPanpotControl() MPlayPanpotControl(P1,P2,P3)
  • void MPlayPanpotControl(MusicPlayerArea*,u16,s8)
  • m4aMPlayModDepthSet() MPlayModDepthSet(P1,P2,P3)
  • void MPlayModDepthSet(MusicPlayerArea*,u16,u8)
  • m4aMPlayLFOSpeedSet() MPlayLFOSpeedSet(P1,P2,P3)
  • void MPlayLFOSpeedSet(MusicPlayerArea*,u16,u8)
  • MusicPlayerArea m4a_mplay000
  • MusicPlayerArea m4a_mplay001
  • MusicPlayerArea m4a_mplay002
  • MusicPlayerArea m4a_mplay003
  • SongHeader wario
24
12
134

Font_sample (/font_sample)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Ld937728 .dat, .o  
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
agb_c2s .bat Windows Batch file for running
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
font_sample .bin, .elf, .map  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
readme .txt  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
Code Files

data.c

  • u16 const[640] BgScData_Sample
  • u16 const[16][16] PlttData_Sample
0
2
57

main.c

  • u16 Cont
  • u16 Trg
  • u32[512] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • IntrFuncp const[13] IntrTable
  • void AgbMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void FontSpread(u32,u32)
  • void FontDisplay()
6
6
188

Lcfont (/font_sample/lcfont)

This folder contains

File Name Extension Description
LCFONT4 .ini  
LCFont4 .exe  
LD937707 .DAT  
LD937714 .DAT  
LD937721 .DAT  
LD937728 .DAT  
LD937735 .DAT  
LD937742 .DAT  
LD937749 .DAT  
LD937756 .DAT  
man .zip  
readme .txt  
readme_eng .txt  

Functional_sample (/functional_sample)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
fncsample .bin, .elf, .map  
gdbrc N/A Configuration for the GNU debugger for debugging the game
libalphasm .a Static Library archive of
libbg_rsm .a Static Library archive of
libbmpmode .a Static Library archive of
libcoleffsm .a Static Library archive of
libfontprn .a Static Library archive of
libobj_rsm .a Static Library archive of
libswinsm .a Static Library archive of
main .c, .o  
menu .c, .h, .o  
menuitem .c, .h, .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
share .c, .h, .o  
Code Files

main.c

  • void AgbMain()
1
0
56

menu.c

  • int menu_cursor_pos
  • int menu_prev_cursor_pos
  • int menu_old_cursor_pos
  • int menu_page
  • int menu_prev_page
  • void MenuInit()
  • int Menu()
  • void menu_v_sync_fnc()
  • int menu_exit()
  • int menu_init_param()
  • int menu_to_prev_page()
  • int menu_to_next_page()
  • int menu_to_prev_item()
  • int menu_to_next_item()
  • int menu_control()
  • int menu_strlen(char const*)
  • void menu_print_expl()
  • void menu_print_title()
  • void menu_print()
14
5
351

menuitem.c

  • MenuItem const[] mitem
0
1
81

share.c

  • s16 const[320] sin_cos_table
  • void ClearRamAll()
  • void ClearWorkRam()
  • void ClearGraphicRam()
  • void ClearVram()
  • void ClearOamRam()
  • void ClearPaletteRam()
  • s16 fix_mul(s16,s16)
  • s16 fix_div(s16,s16)
  • s16 fix_inverse(s16)
  • vu16 IntrCheck
  • IntrFuncp v_blank_fnc
  • u32[512] IntrMainBuf
  • IntrFuncp const[14] IntrTable
  • void InitVBlank()
  • void SetVBlankFunc(IntrFuncp)
  • void VBlankFunc()
  • void dummy()
  • void V_Intr_Clear()
  • void V_Intr_Set()
  • void V_Wait()
  • vu16 Cont
  • vu16 Trg
  • void KeyInit()
  • void KeyRead()
18
7
278

Alphasm (/functional_sample/alphasm)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
alexpl .c, .o  
alpha .c, .o  
alpha_data .c, .o  
ap_PS_hey5 .bmp, .c, .o  
ap_bg0 .bmp, .c, .o  
ap_bg1 .bmp, .c, .o  
ap_bg2 .bmp, .c, .o  
Code Files

alexpl.c

  • char const* ap_title_str
  • char const* ap_expl_str0
  • char const**[] ap_expl_str_array
0
3
30

alpha.c

  • char*[4] ap_eff_tbl
  • u16[1024] ap_BgBak
  • OamData[128] ap_OamBak
  • s16 ap_eff_type
  • s16 ap_obj_alpha
  • s16 ap_eva
  • s16 ap_evb
  • void apMain()
  • void ap_v_blank_intr()
  • void ap_ObjMove()
  • void ap_moji_pr(s16,s16,char*)
  • void ap_suji_pr(s16,s16,s32,s16)
5
7
265

alpha_data.c

  • u32 const[1][2] ap_OamData_Sample
  • u32[296] ap_moji_Character
0
2
87

Background RSM (/functional_sample/bg_rsm)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
ball .BMP, .c, .o  
bg_map .BMP, .c, .o  
bg_map_map .c, .o  
bgexpl .c, .o  
bgmain .c, .o  
cl0 .bmp, .c, .o  
Code Files

bg_map_map.c

  • u16 const[1024] map_data_front
  • u16 const[1024] map_data_back
0
2
74

bgexpl.c

  • char const* bg_title_str
  • char const* bg_expl_str0
  • char const**[] bg_expl_str_array
0
3
34

bgmain.c

  • vu32[4][2] bg_oam_buffer
  • vu16 bg_ball_anim_count
  • vu16 bg_ball_anim_count_change_mode
  • s16 bg_pos_x
  • s16 bg_pos_y
  • vu16 bg_screen_back_x
  • u16 bg_mosaic
  • u16 bg_scale_x
  • u16 bg_scale_y
  • u16 bg_rotate
  • s16 bg_pa
  • s16 bg_pb
  • s16 bg_pc
  • s16 bg_pd
  • s32 bg_start_x
  • s32 bg_start_y
  • void bgMain()
  • void bg_v_blank_intr()
  • void bg_init_param()
  • void bg_init_oam()
  • int bg_key_control()
  • void bg_create_data()
  • void bg_increment_anim_count()
  • void bg_exit_clear_register()
8
16
385

BMP mode (/functional_sample/bmpmode)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
bitmap .c, .o  
bmexpl .c, .o  
img24bit .bmp, .c, .o  
img24bit2 .bmp, .c, .o  
umiB .bmp, .c, .o  
Code Files

bitmap.c

  • u8 bm_Bgmode
  • u32 Zoom
  • s32 start_x
  • s32 start_y
  • u16 bg2pa
  • u16 bg2pb
  • u16 bg2pc
  • u16 bg2pd
  • vs32 bg2_center_x
  • vs32 bg2_center_y
  • vu16 rotate_value
  • void bm_Main()
  • void bm_v_blank_inter()
  • void bm_init()
  • int bm_key()
  • void bm_mode_change(u8)
  • void bm_rotate(s32)
  • void bm_Bgmode3_Test()
  • void bm_Bgmode4_Test()
  • void bm_Bgmode5_Test()
9
11
202

bmexpl.c

  • char const* bm_title_str
  • char const* bm_expl_str0
  • char const**[] bm_expl_str_array
0
3
35

Coleffsm (/functional_sample/coleffsm)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
ReadMe .txt  
c_effect .c, .o  
ce_PS_hey5 .bmp, .c, .o  
ce_bg1 .bmp, .c, .o  
ce_bg3 .bmp, .c, .o  
ce_dat .h Include file for declaring
ce_data .c, .o  
ceexpl .c, .o  
col .ACT  
Code Files

c_effect.c

  • OamData[128] ce_OamBak
  • s16 ce_EVY_rate
  • s16 ce_eff_type
  • s16 ce_EVA_rate
  • s16 ce_EVB_rate
  • u16[1024] ce_BgBak
  • s16 ce_obj_mode
  • void ceMain()
  • void ce_v_blank_intr()
  • void ce_ObjMove()
  • void ce_suji_pr(s16,s16,s32,s16)
  • void ce_moji_pr(s16,s16,char*)
5
7
289

ce_dat.h

  • int const[1][2] ce_OamData_Sample
  • char*[] ce_type_tbl
  • int const[256] ce_bg1_Palette
  • int const[3584] ce_bg1_Character
  • int const[640] ce_bg1_Map
  • int const[9152] ce_bg3_Character
  • int const[640] ce_bg3_Map
  • int const[256] ce_PS_hey5_Palette
  • int const[2048] ce_PS_hey5_Char
  • int[296] ce_moji_Character
0
10
22

ce_data.c

  • u32 const[1][2] ce_OamData_Sample
  • char*[4] ce_type_tbl
  • u32[296] ce_moji_Character
0
3
102

ceexpl.c

  • char const* ce_title_str
  • char const* ce_expl_str0
  • char const**[] ce_expl_str_array
0
3
33

Font prn (/functional_sample/fontprn)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
font8 .h Include file for declaring
fontprn .c, .h, .o  
Code Files

font8.h

  • int[15][1792] font8
0
1
6858

fontprn.c

  • u32 const[1][2] fontOamData
  • fpData fpdata
  • void FontPrintInit(u8,u8,u8,u8,u32,u8)
  • void FontPalletLoad(u8)
  • void FontColor(u8)
  • void FontPrint(u8,u8,u8*)
  • void NumPrint(u8,u8,s16,s16)
  • void put_font_1d(u8,u8,u8*,u16)
  • void put_font_2d(u8,u8,u8*,u16)
  • void FontPrintC(u8,u8,u8,u8*)
  • void NumPrintC(u8,u8,u8,s16,s16)
  • void FontPrintCls()
  • void FontPrintSync()
  • char* fp_itoa(int,char*,int)
  • char* _toa(unsigned int,char*,int)
  • int _power(int,int)
14
2
503

Obj_rsm (/functional_sample/obj_rsm)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
hey2 .bmp, .c, .o  
obexpl .c, .o  
obmain .c, .o  
Code Files

obexpl.c

  • char const* ob_title_str
  • char const* ob_expl_str0
  • char const**[] ob_expl_str_array
0
3
35

obmain.c

  • s16 ob_pos_x
  • s16 ob_pos_y
  • u16 ob_affine
  • u16 ob_mosaic
  • u16 ob_scale_x
  • u16 ob_scale_y
  • u16 ob_rotate
  • u16[16] ob_oam_buffer
  • void obMain()
  • void ob_v_blank_intr()
  • void ob_init_param()
  • void ob_init_oam()
  • int ob_key_control()
  • void ob_create_oam()
6
8
272

Swinsm (/functional_sample/swinsm)

This folder contains

File Name Extension Description
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
ReadMe .txt  
sw_PS_hey5 .bmp, .c, .o  
sw_bg0 .bmp, .c, .o  
sw_bg1 .bmp, .c, .o  
sw_bg2 .bmp, .c, .o  
sw_bg3 .bmp, .c, .o  
sw_dat .h Include file for declaring
swexpl .c, .o  
window .c, .o  
Code Files

sw_dat.h

  • u16 const[256] sw_PS_hey5_Palette
  • u8 const[2048] sw_PS_hey5_Char
  • u16 const[10] sw_bg0_Palette
  • u8 const[1120] sw_bg0_Character
  • u16 const[640] sw_bg0_Map
  • u8 const[384] sw_bg1_Character
  • u16 const[640] sw_bg1_Map
  • u8 const[384] sw_bg2_Character
  • u16 const[640] sw_bg2_Map
  • u8 const[384] sw_bg3_Character
  • u16 const[640] sw_bg3_Map
0
11
23

swexpl.c

  • char const* sw_title_str
  • char const* sw_expl_str0
  • char const**[] sw_expl_str_array
0
3
28

window.c

  • u32 const[1][2] sw_OamData_Sample
  • OamData[128] sw_OamBak
  • void swMain()
  • void sw_v_blank_intr()
  • void sw_ObjMove()
3
2
149

Infrared sample (/ir_sample)

This folder contains

File Name Extension Description
Explanation .txt  
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
ir_sample .bin, .elf, .h, .map  
main .c, .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
utility .c, .h, .o  
Code Files

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[1][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
514

utility.c

  • u8 const[16] hexdata
  • void DispCharSet8(OamData*,vu8*)
  • void CharSet8BG(vu8*,vu8*)
2
1
40

Multi Boot (/multi_boot)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
GasdependClient N/A  
GasdependDemo N/A  
Makefile N/A Used to build the source code in the folder (run make)
MakefileClient N/A  
MakefileDemo N/A  
MultiBoot .c, .h, .o, .txt  
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
agb_c2s .bat Windows Batch file for running
client .bin, .elf, .map, .o  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
crt0_demo .o, .s  
crt0_demo_arm .s Assembly source file containing
crt0_multi_boot .o, .s  
crt0_multi_boot_arm .s Assembly source file containing
data .c, .h, .o  
demo .bin, .dep, .elf, .map  
demo_LZ .bin, .o  
demo_main .c, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
multi_boot .bin, .dep, .elf, .map  
multi_sio_asm .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
types .h Include file for declaring
Code Files

MultiBoot.c

  • u16[3] MultiBoot_required_data
  • void MultiBootInit(MultiBootParam*)
  • int MultiBootMain(MultiBootParam*)
  • int MultiBootSend(MultiBootParam*,u16)
  • void MultiBootStartProbe(MultiBootParam*)
  • void MultiBootStartMaster(MultiBootParam*,u8*,int,u8,s8)
  • int MultiBootCheckComplete(MultiBootParam*)
  • int MultiBootHandShake(MultiBootParam*)
  • void MultiBootWaitCycles(u32)
  • void MultiBootWaitSendDone()
9
1
653

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[72] IntrFuncBuf
  • u8 const[15] MultiSioLib_Var
  • void MultiSioInit()
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*)
  • void MultiSioSendDataSet(void*)
  • u32 MultiSioRecvDataCheck(void*)
6
4
291

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

demo_main.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[4][2] HPos
  • u16[4][2] VPos
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioFlags
  • u32 SioFlagsBak
  • u8 SioStartFlag
  • IntrFuncp const[13] IntrTable
  • IntrFuncp[14] IntrTableBuf
  • void DemoMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
5
14
229

main.c

  • MultiBootParam multiboot_status
  • u8* demo_bin_start
  • u32 demo_bin_length
  • int frame_retval
  • u8 const* const[] BgScDatap_ID
  • void AgbMain()
1
5
148

Multi boot sync (/multi_boot_sync)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
GasdependClient N/A  
GasdependDemo N/A  
Makefile N/A Used to build the source code in the folder (run make)
MakefileClient N/A  
MakefileDemo N/A  
MultiBoot .c, .h, .o, .txt  
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
agb_c2s .bat Windows Batch file for running
client .bin, .elf, .map, .o  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
crt0_demo .o, .s  
crt0_demo_arm .s Assembly source file containing
crt0_multi_boot .o, .s  
crt0_multi_boot_arm .s Assembly source file containing
data .c, .h, .o  
demo .bin, .dep, .elf, .map  
demo_LZ .bin, .o  
demo_main .c, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
multi_boot .bin, .dep, .elf, .map  
multi_sio_asm .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
types .h Include file for declaring
Code Files

MultiBoot.c

  • u16[3] MultiBoot_required_data
  • void MultiBootInit(MultiBootParam*)
  • int MultiBootMain(MultiBootParam*)
  • int MultiBootSend(MultiBootParam*,u16)
  • void MultiBootStartProbe(MultiBootParam*)
  • void MultiBootStartMaster(MultiBootParam*,u8*,int,u8,s8)
  • int MultiBootCheckComplete(MultiBootParam*)
  • int MultiBootHandShake(MultiBootParam*)
  • void MultiBootWaitCycles(u32)
  • void MultiBootWaitSendDone()
9
1
653

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[64] IntrFuncBuf
  • u8 const[19] MultiSioLib_Var
  • void MultiSioInit()
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*)
  • void MultiSioSendDataSet(void*)
  • u32 MultiSioRecvDataCheck(void*)
  • void MultiSioVSync()
  • void MultiSioIntr()
8
4
289

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

demo_main.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioFlags
  • u8 SioStartFlag
  • IntrFuncp const[13] IntrTable
  • IntrFuncp[14] IntrTableBuf
  • void DemoMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
5
11
217

main.c

  • MultiBootParam multiboot_status
  • u8* demo_bin_start
  • u32 demo_bin_length
  • int frame_retval
  • u8 const* const[] BgScDatap_ID
  • void AgbMain()
1
5
154

types.h

0
0
18

Multi sio (/multi_sio)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
agb_c2s .bat Windows Batch file for running
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
multi_sio .bin, .elf, .map  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
Code Files

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[72] IntrFuncBuf
  • u8 const[15] MultiSioLib_Var
  • void MultiSioInit()
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*)
  • void MultiSioSendDataSet(void*)
  • u32 MultiSioRecvDataCheck(void*)
6
4
291

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

main.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[4][2] HPos
  • u16[4][2] VPos
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioFlags
  • u32 SioFlagsBak
  • u8 SioStartFlag
  • IntrFuncp const[13] IntrTable
  • IntrFuncp[14] IntrTableBuf
  • void AgbMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
5
14
226

Multi sio sync (/multi_sio_sync)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
agb_c2s .bat Windows Batch file for running
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
multi_sio .bin, .elf, .map  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
Code Files

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[64] IntrFuncBuf
  • u8 const[19] MultiSioLib_Var
  • void MultiSioInit()
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*)
  • void MultiSioSendDataSet(void*)
  • u32 MultiSioRecvDataCheck(void*)
  • void MultiSioVSync()
  • void MultiSioIntr()
8
4
291

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

main.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioFlags
  • u8 SioStartFlag
  • IntrFuncp const[13] IntrTable
  • IntrFuncp[14] IntrTableBuf
  • void AgbMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
5
11
218

Overlay (/overlay)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
agb_c2s .bat Windows Batch file for running
bgmove .c, .o  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
ldscript .x Ld script that tells the Linker where to place data in the resulting ELF
main .c, .o  
objmove .c, .o  
overlay .bin, .elf, .h, .map  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
sub .c, .h, .o  
title .c, .o  
types .h Include file for declaring
Code Files

bgmove.c

  • IntrFuncp const[13] BgMoveIntrTable
  • BgOffsetCnt[4] BgMoveOffsetBak
  • u16[4][1024] BgMoveBgBak
  • u8 BgMove()
  • void BgMoveVBlankIntr()
  • void BgSnakeMove()
3
3
118

data.c

  • LinkData const[2] LinkData_Title
  • u16 const[16][16] PlttData_Sample
  • u32 const[1][2] OamData_Sample
  • u16 const[640] BgScData_Title
  • u16 const[640] BgScData_ObjMove
  • u16 const[640] BgScData_BgMove0
  • u16 const[640] BgScData_BgMove1
  • u16 const[640] BgScData_BgMove2
  • u16 const[640] BgScData_BgMove3
  • u32 const[1792] CharData_Sample
0
10
636

main.c

  • u8 SceneNo
  • u16 Cont
  • u16 Trg
  • IntrFuncp[13] IntrTableBuf
  • u32[512] IntrMainBuf
  • s32[4] DataSecDummy
  • void AgbMain()
1
6
82

objmove.c

  • IntrFuncp const[13] ObjMoveIntrTable
  • OamData[128] ObjMoveOamBak
  • u16[1024] ObjMoveBgBak
  • u8 ObjMove()
  • void ObjMoveVBlankIntr()
  • void ObjSnakeMove()
3
3
119

sub.c

  • void IntrDummy()
  • void KeyRead()
  • void ObjCursolMove(OamData*,LinkData*,u8*)
3
0
76

title.c

  • IntrFuncp const[13] TitleIntrTable
  • u16[1024] TitleBgBak
  • OamData[128] TitleOamBak
  • u8 Cursolp
  • u8 Title()
  • void TitleVBlankIntr()
2
4
82

types.h

0
0
27

Reintr (/reintr)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
agb_c2s .bat Windows Batch file for running
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
reintr .bin, .elf, .map  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
Code Files

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[1][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
514

main.c

  • u16 Cont
  • u16 Trg
  • u32[512] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • IntrFuncp const[13] IntrTable
  • void AgbMain()
  • void VBlankIntr()
  • void KeyRead()
  • void IntrDummy()
  • void ObjSnakeMove()
5
6
179

Simple (/simple)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
Makedepend N/A Lists dependencies to tell Make when to re-compile files
Makefile N/A Used to build the source code in the folder (run make)
agb_c2s .bat Windows Batch file for running
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
data .c, .h, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
main .c, .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
simple .bin, .elf, .map  
Code Files

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[1][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
514

main.c

  • u16 Cont
  • u16 Trg
  • u32[512] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • IntrFuncp const[13] IntrTable
  • void AgbMain()
  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void ObjSnakeMove()
5
6
174

Sio32 multi-load (/sio32_multi_load)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
GasdependClient N/A  
GasdependDemo N/A  
GasdependLoader N/A  
Makefile N/A Used to build the source code in the folder (run make)
MakefileClient N/A  
MakefileDemo N/A  
MakefileLoader N/A  
MultiBoot .c, .h, .o, .txt  
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
Sio32MultiLoad .c, .h, .o  
agb_c2s .bat Windows Batch file for running
bss .c, .h, .o  
client .bin, .elf, .map, .o  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
crt0_demo .o, .s  
crt0_demo_arm .s Assembly source file containing
crt0_loader .o, .s  
crt0_loader_arm .s Assembly source file containing
crt0_multi_boot .o, .s  
crt0_multi_boot_arm .s Assembly source file containing
data .c, .h, .o  
demo .bin, .dep, .elf, .map, .o  
demo_main .c, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
intr_main .o, .s  
intr_main_arm .s Assembly source file containing
intr_table .c, .h, .o  
load_table_dest .c, .o  
load_table_src .c, .o  
loader .bin, .dep, .elf, .map  
loader_LZ .bin, .o  
loader_main .c, .o  
main .c, .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
sio32_multi_load .bin, .dep, .elf, .h, .map  
sub .c, .h, .o  
types .h Include file for declaring
Code Files

MultiBoot.c

  • u16[3] MultiBoot_required_data
  • void MultiBootInit(MultiBootParam*)
  • int MultiBootMain(MultiBootParam*)
  • int MultiBootSend(MultiBootParam*,u16)
  • void MultiBootStartProbe(MultiBootParam*)
  • void MultiBootStartMaster(MultiBootParam*,u8*,int,u8,s8)
  • int MultiBootCheckComplete(MultiBootParam*)
  • int MultiBootHandShake(MultiBootParam*)
  • void MultiBootWaitCycles(u32)
  • void MultiBootWaitSendDone()
9
1
653

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[72] IntrFuncBuf
  • u8 const[25] MultiSioLib_Var
  • void MultiSioInit(u32)
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*,u32)
  • void MultiSioSendDataSet(void*,u32)
  • u32 MultiSioRecvDataCheck(void*)
6
4
316

Sio32MultiLoad.c

  • Sio32MultiLoadArea S32ml
  • u8 const[21] MultiSioLib_Var
  • void Sio32MultiLoadInit(u32,void*)
  • u32 Sio32MultiLoadMain(u32*)
  • void Sio32MultiLoadIntr()
3
2
213

bss.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioFlags
  • u32 SioFlagsBak
  • u8 SioStartFlag
0
10
29

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

demo_main.c

  • u16[4][2] HPos
  • u16[4][2] VPos
  • void DemoMain()
1
2
135

intr_table.c

  • IntrFuncp[13] IntrTableBuf
  • IntrFuncp const[13] IntrTable
0
2
32

load_table_dest.c

  • u8 const* const[4] LoadTable
0
1
19

load_table_src.c

  • u8 const* const[4] LoadTable
0
1
20

loader_main.c

  • u8* LoadCounterp
  • u8 RecvLoadCounter
  • u8 BurstLoad
  • u32 ProgressCounter
  • void LoaderMain()
1
4
190

main.c

  • MultiBootParam multiboot_status
  • u8* demo_bin_start
  • u32 demo_bin_length
  • int frame_retval
  • u8 const* const[] BgScDatap_ID
  • void AgbMain()
1
5
134

sub.c

  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
  • void Data2BgSc(u32,u16*,u8,u8)
5
0
77

Sio32_multi_load_sync (/sio32_multi_load_sync)

This folder contains

File Name Extension Description
Gasdepend N/A Lists dependencies to tell the GNU Assembler (GAS) when to re-assemble files
GasdependClient N/A  
GasdependDemo N/A  
GasdependLoader N/A  
Makefile N/A Used to build the source code in the folder (run make)
MakefileClient N/A  
MakefileDemo N/A  
MakefileLoader N/A  
MultiBoot .c, .h, .o, .txt  
MultiSio .c, .h, .o  
MultiSioAsm .o, .s  
MultiSioAsmArm .s Assembly source file containing
MultiSioDefine .s Assembly source file containing
MultiSioDefineArm .s Assembly source file containing
Sio32MultiLoad .c, .h, .o  
agb_c2s .bat Windows Batch file for running
bss .c, .h, .o  
client .bin, .elf, .map, .o  
crt0 .o, .s Implements the start function and bootstraps the program, all games need this as it sets up the interrupts and jumps to the main function
crt0_arm .s Assembly source file containing
crt0_demo .o, .s  
crt0_demo_arm .s Assembly source file containing
crt0_loader .o, .s  
crt0_loader_arm .s Assembly source file containing
crt0_multi_boot .o, .s  
crt0_multi_boot_arm .s Assembly source file containing
data .c, .h, .o  
demo .bin, .dep, .elf, .map, .o  
demo_main .c, .o  
gdbrc N/A Configuration for the GNU debugger for debugging the game
intr_main .o, .s  
intr_main_arm .s Assembly source file containing
intr_table .c, .h, .o  
load_table_dest .c, .o  
load_table_src .c, .o  
loader .bin, .dep, .elf, .map  
loader_LZ .bin, .o  
loader_main .c, .o  
main .c, .o  
rom_header .s Assembly code that implements the common GBA ROM reader required of all GBA ROMs
rom_header_arm .s Assembly source file containing
sio32_multi_load .bin, .dep, .elf, .h, .map  
sub .c, .h, .o  
types .h Include file for declaring
Code Files

MultiBoot.c

  • u16[3] MultiBoot_required_data
  • void MultiBootInit(MultiBootParam*)
  • int MultiBootMain(MultiBootParam*)
  • int MultiBootSend(MultiBootParam*,u16)
  • void MultiBootStartProbe(MultiBootParam*)
  • void MultiBootStartMaster(MultiBootParam*,u8*,int,u8,s8)
  • int MultiBootCheckComplete(MultiBootParam*)
  • int MultiBootHandShake(MultiBootParam*)
  • void MultiBootWaitCycles(u32)
  • void MultiBootWaitSendDone()
9
1
653

MultiSio.c

  • MultiSioArea Ms
  • u32[16] RecvFuncBuf
  • u32[64] IntrFuncBuf
  • u8 const[29] MultiSioLib_Var
  • void MultiSioInit(u32)
  • void MultiSioStart()
  • void MultiSioStop()
  • u32 MultiSioMain(void*,void*,u32)
  • void MultiSioSendDataSet(void*,u32)
  • u32 MultiSioRecvDataCheck(void*)
  • void MultiSioVSync()
  • void MultiSioIntr()
8
4
317

Sio32MultiLoad.c

  • Sio32MultiLoadArea S32ml
  • u8 const[21] MultiSioLib_Var
  • void Sio32MultiLoadInit(u32,void*)
  • u32 Sio32MultiLoadMain(u32*)
  • void Sio32MultiLoadIntr()
3
2
215

bss.c

  • u16 Cont
  • u16 Trg
  • u32[256] IntrMainBuf
  • u16[1024] BgBak
  • OamData[128] OamBak
  • u16[8] UsrSendBuf
  • u16[4][8] UsrRecvBuf
  • u32 SioState
  • u32 SioFlags
  • u32 SioFlagsBak
  • u8 SioStartFlag
0
11
30

data.c

  • u16 const[640] BgScData_Sample
  • u32 const[4][2] OamData_Sample
  • u16 const[16][16] PlttData_Sample
  • u32 const[1792] CharData_Sample
0
4
536

demo_main.c

  • void DemoMain()
1
0
112

intr_table.c

  • IntrFuncp[13] IntrTableBuf
  • IntrFuncp const[13] IntrTable
0
2
32

load_table_dest.c

  • u8 const* const[4] LoadTable
0
1
19

load_table_src.c

  • u8 const* const[4] LoadTable
0
1
20

loader_main.c

  • u8* LoadCounterp
  • u8 RecvLoadCounter
  • u8 BurstLoad
  • u32 ProgressCounter
  • void LoaderMain()
1
4
192

main.c

  • MultiBootParam multiboot_status
  • u8* demo_bin_start
  • u32 demo_bin_length
  • int frame_retval
  • u8 const* const[] BgScDatap_ID
  • void AgbMain()
1
5
136

sub.c

  • void VBlankIntr()
  • void IntrDummy()
  • void KeyRead()
  • void BgScSet(u8*,u16*,u8)
  • void Data2BgSc(u32,u16*,u8,u8)
5
0
88