Nintendo has has many data leaks in the past, but none as huge as the original Oman Archive of the late 90s or the Gigaleaks of 2020. This post is a reference point to help people catch up on any content they might have missed, each leak has its own page with much more detail about the contents of the archives.
We only list leaks that have development related content, mainly source code as that is the main focus of this site.
If you are interested in the full timeline of everything that has been ever released check out the Gigaleak Timeline on Protocrystal: Gigaleak Timeline
The “Oman Archive” was a leak of Nintendo Technical documents from a source inside SGI in late 1999. It was uploaded to the internet under the name oman.rar
but has since been repackaged into multiple other archive formats.
An updated version of the Oman Archive was released in 2020 at the same time as the Gigaleak, another Nintendo Leak which includes N64 content.
Files Leaked:
Oman Archive - N64 Leak by SGI employee
For more information on the Oman Archive check out this post.
In April 2020 the source code for Generation one and two of the Pokemon games was released. A Page discussing this leak will be available some time in the future.
Files Leaked:
In early May 2020 a leak of Nintendo Source Code hit the popular image board 4chan. The material contained in this leak was obtained by a young hacker known as Zammis Clark.
Files leaked:
BroadOn Archive - Nintendo May 2020 Leak (4Chan)
For more information on the Paladin leak check out this post.
The page on the Citrus leak is currently under development but here is a list of files that were included in the leak:
On the 24th of July 2020, the mother-load (2GB) was uploaded to a thread on 4chan and was dubbed the Gigaleak
. This is a continuation of the leaks that were obtained from a iQue/BroadOn/Routefree hack earlier in the year.
Files Leaked:
Gigaleak - SNES Source Code Leak
For more information on the original Gigaleak check out this post.
On the 25th of July 2020, the day after the Gigaleak
, its sequel Gigaleak 2 was uploaded to a thread on 4chan. This is a continuation of the leaks that were obtained from a iQue/BroadOn/Routefree hack earlier in the year.
Files Leaked:
Gigaleak 2 Electric Boogaloo - N64 Source Code Leak
For more information on the second Gigaleak check out this post.
The Emerald leak occurred on the 2nd of September 2020 and included about 700MB of content related to the Wii and gamecube. So this would not quite qualify as a “Gigaleak” but it was definitely from the same source as the Gigaleak.
Files Leaked:
Nintendo Emerald Leak
For more information on the Emerald leak check out this post.
The Paladin leak occurred on the 30th of September 2020 and included about 2.4GB of content related to the Nintendo IRIS and Pokemon spinoffs such as Ranger and Mystery Dungeon.
Files Leaked:
Nintendo Paladin Leak
For more information on the Paladin leak check out this post.
After more than half a year without any Nintendo leaks, on 20th July 2021 even more goddies were release to the internet from the archive of Zammis Clark.
Files Leaked:
The main files inside DIAG4RVL.zip was the source code to a DVD that is used to test all the hardware components of the Gamecube/Wii’s hardware. This was used throughout the develpment of the console and also for fixing retail units.
Nintendo Wii Diagnostic Disc Source Code
For more information on the contents of the DIAG4RVL archive check out this post.
Also inside DIAG4RVL.zip was the source code to the SDK provided to Nintendo by ArtX/ATI when developing both the Gamecube and Wii graphics hardware, we have a post covering it linked below.
ATI Low Level Wii SDK
For more information on the leaked low level ArtX/ATI SDK check out this post.
For more information on the rest of the files leaked on the 20th July 2021 check out our post:
The Unexpected 2021 Nintendo Leak
For more information July 2021 leak check out this post.